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THE DAILY CARD TABLE 1515IP.COM PLAY AT YOUR PACE

COLLECTED AT THE TABLE · THE NEXT LINE IS YOURS

Scorpion

Keep a note of what matters in Scorpion. Take a moment with the section that matters to your visit.

One table.
Endless possibilities.
Learn the rules

4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

NOTES FROM THE TABLE

A different kind of sequence

Four complete King-to-Ace runs clear the game. Scorpion on 1515ip.com uses one 52-card deck with four suits. The tableau has seven columns. Moves build down in the same suit rather than allowing cross-suit destinations.

The initial seven columns

The following details apply here. The first three cards in each of the first four columns are face down. Three cards remain in the stock. Each opening column contains seven cards for a total of 49 tableau cards. All cards in the last three columns are face up.

Check rank and suit together

A moved group's leading card must land on a card exactly one rank higher in the same suit. A seven of hearts can land on an exposed eight of hearts. A seven of hearts cannot land on an eight of spades. A King cannot land on another card because no higher rank exists.

Order within a group may vary

The selected cards do not need to descend in rank to travel together. Any face-up card can be selected together with every card beneath it. The leading selected card still has to meet the destination rule. The selected cards do not need to share a suit to travel together.

The empty-column rule

Here are the details for this mode. Cards beneath a moved King do not need to be in sequence. A group led by a lower rank cannot enter an empty column. An empty column accepts a King or a group led by a King. An empty column is therefore less flexible than an empty column in ordinary Spider.

Reveal the hidden cards

The following details apply here. The next hidden card is revealed automatically. Undo restores the earlier hidden-card arrangement when the move is reversed. Removing all face-up cards above a hidden card turns that hidden card face up. An exposed card can carry the cards beneath it when its own destination is legal.

The final three cards

The stock contains one final deal of three cards. There are no further stock cards after the three-card deal. Dealing places a face-up card on each of the first three columns. This Scorpion version permits its stock deal when columns are empty.

Complete a suit

The following details apply here. All thirteen cards in a collected run must be face up. A completed run must descend from King to Ace in one suit. The game removes a qualifying run automatically from the bottom of a column. Moving an unordered group does not make that group a completed sequence.

Plan around blocked cards

The following details apply here. A move can carry unwanted cards along with a useful leading card. Replay and Undo let you explore another approach to the same layout. Checking the whole moved group helps you anticipate what will become blocked. Hint lists legal choices without promising a winning continuation.

Your separate local record

My Statistics records Scorpion starts and wins separately from other variants. Random Scorpion shuffles are not advertised as guaranteed winnable. Privacy & Cookie Settings lets you remove local saved games and results. Scorpion keeps a separate saved position when game saving is enabled.